A lot of the time this week has been used to develop skill cards. I’ve added in 12 new starter cards to cover Air, Earth and Water attributes. Still in the processes of coding them all into the game but I’ve managed to get through most of them.
Other things that have been done this week-
- Developed stats for 3 more monsters.
- Fixed a multitude of bugs that came about from putting the combat sequence onto a loop.
- Made the process of selecting enemy and ally monsters for a skill a lot more clear.
- Energy bars and health bars update in combat phase.