Currently in Game
Battles consist of 3v3 turn based combat, every battle turn goes through 3 phases. “Command Phase“, “Combat Phase“, “Effect Phase“.
Command Phase – Pick which move you want to use on which enemy mob for each monster you have (moves can only be used if attacking monster has the energy cost shown on the card) .
Combat Phase – Each monster in battle will preform the actions given in the Command Phase in respect of the highest speed stat.
Effect phase – Any active or passive effects are triggered
Dungeons
A Dungeon run will consist of randomly generated attribute based battles.
The Dungeons are data rich environments that your monsters can build up stats in for the duration of the Dungeon run.
Data Evolution
Evolution is a mechanic that raises a monster’s stats exponentially. Evolution can take place under 2 parameters.
- monster must reach required stats.
- monster must have required cards in its deck.