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12th to 18th February 2024 – Getting Physical

Posted on 20 February 2024

Updates Made –

Working on basic physical attack animations – all player monsters will now go over and attack all enemies on a physical attack, then reappear at its base after hitting its target. Needs to be replicated for all enemy positions. 

Changed names of a few variables in the battle animation script to make it easier to read.

As shown in above code the physical attack animations work very similarly to the ranged attack animations.

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